Batman vengeance full game download




















Batman literally becomes part of the shadows, and I don't mean this in a good way. While adventuring, Batman runs around finding various items to use and dealing with the immediate problems of the area.

Jumping in the air, he can hold his cape out and glide along to other areas. This is a good trick to know in the event of falling to the ground from some ankle-breaking height. Batman has a health gauge that must be monitored due to the damage he takes. To be perfectly honest with you, I felt myself cringing throughout the game.

While Batman and the other characters all look good, as do the weapons and vehicles, I don't think the game developers did their homework when it actually came to the Dark Knight. For example, Batman runs across a small courtyard, jumps up on a barrel and then attempts to jump up onto a freight container, missing it with his foot by mere inches. Pick up any Batman comic and one of the first things you'll notice is Batman's awesome agility and maneuvering.

The game's control and effects are so dismal that it's not much fun being Batman. One would at least expect the ability to jump up and grab onto ledges like Lara Croft, but not even that is possible. I was repeatedly displeased with the poor controls. While I am beating up this game, let me tell you a few other things I was disappointed in. When activating the multitude of Bat-items, the perspective switches to first person and you see Batman use whatever it is you have chosen.

The sad part about it is having to toggle through a one-way menu that lists all the items in your inventory, whether or not you are carrying them. I don't need to tell you how difficult this can be in the middle of a fight or boss-battle. As a matter of fact, once you have defeated the non-important thugs that attack throughout the game, you must handcuff them in order to stop them completely.

Otherwise, the thugs will regain consciousness and attack you again. While this isn't an entirely bad idea, the lack of Batcuffs you carry can be somewhat disheartening. I'm certainly not suggesting that Batman have an unlimited supply of equipment, but at least more than three sets of cuffs would be a good idea.

Of course you can find boxes of equipment scattered throughout the area, which again is silly, since it's highly improbable that cases of Bat-a-rangs and Batcuffs would be lying around the city in boxes with Batman symbols on them.

Can you say "stolen? Batman is the consummate Boy Scout, as in "Be prepared. The back of the game box states that Batman can perform over animated moves. Well, don't expect the ultimate fighting character of all time. Batman DOES have over moves, if you consider walking, jumping and standing there to be three of them. Sure, there are some pretty gnarly fighting moves that you can use to dispatch your foes; Batman is supposed to be one of the world's foremost martial artists.

Again, this begs the question: how can the thugs be so darn tough? In the comics, Batman can go through several hired henchmen in mere moments with really cool moves and catlike reflexes. It just doesn't happen that way in the game. Here, when combat is initiated, if there are other bad guys nearby they merely stand there and watch you fight one of their friends, only joining the fray once you have defeated the previous thug.

Batman Vengeance could have benefited from a better fighting engine like Oni or Dead or Alive: Hardcore. Instead we are treated to a first-generation fighting engine that rivals Rise of the Robots: Feces Edition. While the cutscenes there are 40 minutes worth are the spitting image of the animated series, the in-game graphics are bland and run together.

The whole game is too dark and grainy to be any real fun and the environments are way too pedestrian. I think the programmers started out thinking that they would use the '40s flavor of the TV series as a base, and neglected to put together the right puzzle pieces. The linear lines of Batman himself look good if you are standing in a well-lit area, but for the most part the thugs, including Poison Ivy's plant creatures, just don't cut the mustard.

Here we finally have a standout category. Personally, I was thrilled to hear the same voices as in the animated TV series -- I was worried that Ubi Soft might get some second-rate voice actors who wouldn't quite make the cut. They also provided a rare Dolby Digital audio track with the game, which makes me give it the big thumbs up. Nothing chaps my hide more than a really good idea for a video game absolutely destroyed by poor controls and subpar cause and effect.

I really wanted this to be a standout game, and went in thinking it would be. The audio portion of the game was done exceptionally well, but we as consumers don't buy games based on audio alone.

There are not many choices offered to the player during the game, and the crucial points of control are extremely unforgiving.

This causes an endless series of reloads, as you die and die and die again while determining at exactly which point you need to press the jump button. A perfect example is the bat grapple. A cool toy, to be sure, but the game only lets you use the grapple at certain points to reach very narrowly-defined targets.

Meanwhile, tall buildings surround you, mocking you with ledges and cornices that you'd love to grab on to During the vehicle levels, you'll also notice a distinct lack of forethought and good design.

While chasing the Freezecopter in the Batplane, you can spend hours hitting walls in an obstacle-filled Gotham skyline, due to the unforgiving controls. Heaven help you if you were also busy trying to hit the Freezecopter with your weapons. It turns out you don't need to fire at the copter at all until the final scene of the level, so you might as well save your energy for flying through the obstacles. The game offers you no hint that firing is useless, though, so you'll feel like a fool once you figure it out.

Note: Making players feel hoodwinked is not a good game design decision. The fighting elements leave plenty to be desired as well.

As you progress through the game, you earn special moves, such as "the hammer" or "sweep clean" but I'll be darned if I could get them to work.

Every once in a while, one would work fine, but for the most part, the "hold-and-release" method of using these special moves didn't work at all, leaving ol' Bats flailing away like a prizefighter with just the standard punches and kicks. Game Description Batman: Vengeance is a video game that was released on all major platforms of the sixth generation of console games.

Download Batman: Vengeance. Batman: Vengeance Screenshots Windows. We use cookies to ensure that you get the best experience on our website. If you continue to use this site we will assume that you are happy with this.

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